[PConline News] The latest invented eye-controlled VR technology from Shanghai Qingyan Information Technology Co., Ltd. will be the world premiere at the 2016 Consumer Electronics Show in Asia from May 11th to the 13th. This technology through the wearable eye-controlled virtual reality helmet, will realize the ideal of VR world to free their hands, and bring a new era of game experience for global VR players. This is a new way of human-computer interaction and it is also the cutting-edge technology for realizing virtual reality operations.
Shanghai Qingyan applies eye-controlled VR technology to a "Dream Shooter" VR experience game. In the game is a fairy tale hut. The cartoon genie in various colors and postures will come out from the corner of the hut. When the players come running in all directions, the player does not need to rush over and shoot with the mouse constantly. Just stare at the target you want to shoot and you can shoot and destroy the little monsters. The gaze process of the eye greatly shortens the time for the brain to receive position information and feedback to the hand movements, so that the player can enjoy the game during the experience and enjoy playing.
Qingye EyeControl Eye Control VR technology integrates a precision infrared micro camera to capture eyeballs at high speed in a VR helmet, and uses real-time image recognition algorithms to calculate the position of the human eye in the VR scene in real time. In this way, the user can not only shoot directly as described above, but also can use his eyes to manipulate everything in the virtual reality system, including moving the cursor to type, operate the menu, and the like.
Qingye EyeControl Eye Control VR technology is also used in a more classic aircraft war game. When players enter the game scene, they feel that they are flying in an airplane and fly in the blue sky. The enemy fighter jets are constantly flying in the distance. Players can use the radar to lock the target directly with their eyes. Just press the button or fire the missile. . The accuracy of eye gaze is quite high, and it can quickly lock the target. It not only feels more realistic than traditional games, but also surpasses the ordinary VR game experience. It not only won't dizzy, but also greatly improves the hit rate.
In the research and development process, Qingyan EyeControl eye control VR technology solves the vertigo problem of traditional virtual reality helmets. Because of the physiological characteristics of the human eye, the foveal region of the retina is most sensitive to the sharpness of the image. Therefore, using Qingyan's eye-control virtual reality technology, the local image decompression algorithm of the virtual reality helmet can immediately give priority to the high-definition image display in the peripheral area of ​​the gaze point, resulting in an immersive and realistic sense. In use, it can effectively improve the game video frame rate and subjective clarity, thereby avoiding vertigo. And this kind of technology has no excessive demand for computer configuration, thus saving the cost of purchasing virtual reality equipment.
In the future, VR technology will inevitably be as ubiquitous as smart phones. Using eye contact to realize virtual and realistic communication will be a new direction of emotional expression and technology upgrading between humans and virtual space.
1. Each port of the Ethernet Switch is directly connected to the host, and generally works in full duplex mode.
2. The switch can connect to many pairs of ports at the same time, so that each pair of hosts that communicate with each other can transmit data without conflicts like an exclusive communication medium.
3. The user monopolizes the bandwidth of the transmission media. If the bandwidth from one interface to the host is 10 Mbit per second, then the total capacity of a switch with 10 interfaces is 100 Mbit per second. This is the biggest advantage of the switch.
Nanjing Jisu Shitong Technology Co., Ltd , https://www.netairs.com