In 2016, VR (virtual reality) broke out in the first year, the domestic major manufacturers have launched VR products, from head-mounted displays to large one-piece products. At the same time, major companies have also launched their own VR content aggregation APP, for users to gather as much as possible online quality VR content. However, overseas, in addition to the content platform that the manufacturer's supporting hardware has launched, there are VR browsers such as Samsung, Microsoft, Google, and other large manufacturers. Compared to content aggregation platforms, VR browsers largely make up for VR content. Scarcity issue.
In September 2016, China only ushered in the first VR browser - Baidu VR browser. What is the difference between the first domestic VR browser and the ordinary VR content aggregation platform? What new usage scenarios can be created?
Make browsing websites also immersive
The head-mounted display is one of the most common ways of experiencing VR. Its principle is to amplify the image generated by a small two-dimensional display via an optical system, and use this effect to amplify nearby objects for viewing to achieve a so-called holographic vision. . Therefore, the VR head-mounted display can watch 2D/3D videos from movie theaters and even giant screens.
For a browser, the most basic function is the browsing of websites and webpages. What kind of experience will be used in the imaging effect of such a display? The website browsing experience obtained by using Baidu VR browser, and The movie theaters are a bit similar, as if they are sitting in a movie theater. The entire giant screen becomes a computer screen and can be very immersive. The feeling of surfing the Internet in a movie theater should be something you can easily experience.
Double the scarcity of VR content
VR hardware performance has been continuously improved, and VR video capable of providing 360-degree panoramic surround effects, as well as VR game content capable of supporting a head-mounted display with a relatively low threshold, are relatively lacking in the market. Compared to most VR content aggregation platforms, the VR video resources that can be provided only occupy the tip of the iceberg in the massive resources of the Internet.
The Baidu VR browser, as a combination of VR and browser, not only provides high-quality VR content recommendations, but also uses WebVR technology to convert ordinary web pages into VR. This is based on Baidu's own strong technical background. Baidu VR Browser's WebVR technology not only can VR content of video websites, but also can browse more Internet video resources through VR browsers and head-mounted displays. With more pictures and web pages being VR-enabled, this will, to a large extent, increase the range of content that VR hardware browses on the current market, from VR videos/games in the simple sense to more diverse content areas.
Although 2D/3D content is converted into VR content, it does not provide the same premium experience as professional VR content in the early stages, but at least more options are available to let your VR experience not only be limited to this.
Bring more possibilities
Baidu VR browser for the VR industry, the biggest significance is not an additional content aggregation platform, but launched the WebVR technology. From the current perspective, WebVR is still only a relatively new VR technology access mode. Although it solves some problems of VR content conversion and access, it has brought more possibilities for the future of the VR industry.
With the development of VR hardware, combined with WebVR technology, more application scenarios may emerge, such as the subversion of experience, diversified content formats such as text, pictures, videos, etc., to gain an immersive three-dimensional experience; the subversion of the industry, Including video, movies, games, teaching, shopping, etc...
After experiencing this two-month development of the Baidu VR browser using Demo products, such fast speed and rich functions are enough to reflect Baidu's emphasis on and investment in the VR field. It is not difficult to doubt that the earliest VR browser launched in China will become an important force to promote the development of the domestic VR industry and lead the ecology and layout of the domestic VR field.
In just two months, Baidu VR browser has gone through two iterations of the version, and there are two months away from 2017. It is not known what new baidu VR browser will bring to the domestic VR field. Surprise?
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